hueristic

hueristic — week of 2026-07-13

A quiet week with a single thread, picking up where the promo video work left off.

The existing tooling could turn one recorded playthrough into a narrated clip, which was useful but limited — a single run rarely shows the range of what the game actually does. So I extended it to work across several recordings at once, selecting and sequencing them into a themed montage rather than treating each session as its own isolated video.

The point is less about video production and more about removing a chore. Cutting marketing clips by hand was the kind of task that quietly never got done, and every step I can hand off to tooling makes it more likely that promo material actually gets made instead of staying on the someday list.

Nothing shipped on the gameplay side this week, and no tags were cut.